Description

Requirements

  • Multiple development cycle experience with a focus on Online PVP & PVE game modes
  • Strong understanding of:
  • Match Flow & Gameplay Systems Testing
  • Ensuring sessions progress as expected with no blockers to victory or failure conditions.
  • Verifying objective flow, timers, and scoring systems function properly.
  • Testing wave logic, round transitions, and escalation systems in different match types


 

Combat & AI Testing

  • Verifying enemy and ally AI behavior, pathfinding, and combat response
  • Ensuring enemy spawn logic aligns with intended difficulty curves and map layout.
  • Validating host/client behavior, including replication of animations and stats.
  • Testing ability usage, cooldown systems, and AI reactions to player actions.


 

Multiplayer Functionality Testing

  • Testing drop-in/drop-out co-op functionality.
  • Verifying objective sync and scoring across multiple players.
  • Validating network stability and desync issues in online co-op.
  • Identifying desyncs, lag, or matchmaking inconsistencies.


 

Map & Environmental Testing

  • Verifying spawn zones, objective locations, and player access areas.
  • Testing for collision issues, exploits, or pathing bugs
  • Ensuring interactive objects behave as expected across gameplay variants.
  • Verifying lighting, materials, and post-processing effects are consistent.


 

Performance & Stability Testing

  • Identifying memory usage issues, framerate drops, and stability concerns under load.
  • Testing game stability across multiple hardware targets (e.g., Xbox Series X|S, Xbox One, PC).
  • Monitoring for audio/visual streaming issues, pop-ins, or sync problems.
  • Experience writing test briefs, instructions, and playtest documentation.
  • Ability to estimate testing scope and effort based on feature complexity.
  • Familiarity with bug tracking and test planning tools (e.g., Jira, DevTrack, TestRail).
  • Strong organization and documentation skills, with attention to reproducibility and clarity.
  • Excellent communication skills, with comfort interfacing across QA, Dev, and Production teams.
  • Willingness to learn proprietary tools and pipelines, and to adapt quickly to evolving content


 

Recommended

  • Unreal Engine experience
  • Jira, Confluence, Perforce and SharePoint experience
  • Strong adaptable teaching skills (teaching to lots of different types of learners)
  • Familiarity with the "Gears of War" series and multiplayer game modes

Education

Bachelor's degree